Unable to initialize direct3d rainbow six vegas 2 full#
Meanwhile, I could really use some more debug info on what functions are failing and why exactly.Ĭould you use API Monitor to get some captures? Use the 32-bit alpha version (I personally just use the 32-bit exe from the portable version, but I suppose the installer works fine too if you prefer).įrom the API filters you could select just the full "Graphics and Gaming" category for now. I'll experiment a bit more with it later. With Rogue Spear I didn't have as much luck, I only have a demo but it doesn't even get as far as initializing DirectDraw, just silently terminates beforehand (unlike yours, based on the logs you posted). Those display mode change errors are definitely odd.
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"Unfortunately" it's working correctly both with and without DDrawCompat. I have the GOG version of Rainbow Six (98). R6(98) does actually run with DDrawCompat but only via Software Mode(and all the above things/fixes/compatibilities above, frames also get a hit. With some changes on the register(FULLSCREN=TRUE to FALSE) of the game, mainly, Rogue Spear I was able to run in windowed mode(640x480,800圆圆00 higher than this the game crashes).ĭidn't have the same luck with R6(98) using the same method.It finally launchs the game but crash as you load a map/campaign. 3608 17:29:07.025 Process path: C:\Program Files (x86)\Red Storm Entertainment\Rogue Spear\RogueSpear.exeģ608 17:29:07.025 Loading DDrawCompat from C:\Program Files (x86)\Red Storm Entertainment\Rogue Spear\DDRAW.dllģ608 17:29:07.028 DDrawCompat loaded successfullyģ608 17:29:07.224 Installing DirectDraw hooksģ608 17:29:07.312 Installing registry hooksģ608 17:29:07.312 Finished installing hooksģ608 17:29:13.253 DDrawCompat detached successfully